Key drawings and animation breakdowns

 

PRODUCING CLEAN UP AND IN BETWEENED DRAWING(tech voc 11)

Key drawings and animation breakdowns

Key drawings

Key drawings are the drawings that are essential to animating a character. A character’s action is broken down into key drawings that represent the extremes of that action. The drawings in between the key drawings carry the eye from one to the other. A key point in an action can often be identified by:

a moment of rest and no acceleration
moment of maximum position, zero velocity and maximum acceleration

(taken from lrrpublic)

taken from my short animation "crossing with style"     created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

taken form crossing with style created by Tyrone Gepte

line test straight ahead 01

line test straight ahead 01

line test straight ahead 02 with can movement

line test straight ahead 02 with can movement

line test straight ahead 03 with eye and finger movement

line test straight ahead 03 with eye and finger movement

line test straight ahead 04 with longer hold of the can

line test straight ahead 04 with longer hold of the can

line test straight ahead 05 holding the can in an up right position

line test straight ahead 05 holding the can in an up right position

final rendered (208 fully rendered drawings) 

final rendered (208 fully rendered drawings)